Above The Horizon

2022

Video Games

C#

Unity

A 3D third-person survival game.

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Above The Horizon

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Above the Horizon is a 3D third-person survival game. The main character, Paprika, took her grandfather's ship and went on a small adventure with her twin sister, Scarlett. However, an infamous pirate recognized their ship and attacked the two of them. Paprika survived, but her sister is no longer by her side...
Collaboration with Evelyn You, Gavin Guan, Luke Qian and Moulya Paramesh.
Project developed in Unity, a 4 months project where I focused on the gameplay and UI programming.

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Snowball Crazy Rampage

2022

Mobile Games

Google store

C#

Unity

A 3D arcade mobile game.

Collaboration with Gavin Guan

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Snowball Crazy Rampage

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And endless "runner" where you control a snowball causing as much chaos and destruction going downhill. Project developed in Unity, a 4 months project where I focused on the gameplay and UI programming.

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Pe-Pe-Penguin Polar Ranger

2021

Video Games

C#

Unity

A 3D third-person game.

Collaboration with Evelyn You, Gavin Guan, Luke Qian and Moulya Paramesh

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Pe-Pe-Penguin Polar Ranger

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PE-PE Penguin to the rescue! PE-PE Penguin Polar Ranger is a 3D third-person game where the player will control a penguin named Pe-Pe to explore the ice land, destroy all the pollution sources, and clean up her beloved homeland. The player's primary goal in each level is to accept quests, find all the pollution sources and destroy them. Try your best to collect all the boost cubes so you can slide faster and clean the artic. Project developed in Unity, a 4 week project where I focused on the programming.
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Dreamland

2021

Video Games

C#

Unity

Top-Down 3D puzzle game with a charming character.

Collaboration with Evelyn You and Moulya Paramesh

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Dreamland

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In this game, the player will play as a little plush piggy to explore his dream world, solve puzzles, collect sweets and unlock new dreamlands. The player's primary goal in each level is to find the hidden Macaron while avoiding the enemies. There are hidden Toffee candies and Konpeitos (Star-shaped candy) for the player to pick up along the way as well. Try your best to collect as many sweets as possible, Piggy's sweet dream depends on them! Project developed in Unity, a 5 week project where I focused on the programming as well as the project managing.
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Stick Panda Super Sports Challenge ALL STAR SPECIAL

2021

Video Games

Multiplayer

C#

Unity

A local multiplayer game.

Collaboration with Evelyn You, Gavin Guan, Luke Qian and Tejaswini

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Stick Panda Super Sports Challenge ALL STAR SPECIAL

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Pandas, go wild! Stick Panda Super Sports Challenge All-Star Special is a local multiplayer game for a maximum of 4 players to play together. Players can fight for themselves as individuals or team up to form a 2 against 2 fight. In this game, players will be given 3 random levels in a row and the ranking will be calculated based on the total scores from all the levels. The player’s primary goal is to get to the level end checkpoint first to get the highest score in each level. During the gameplay, players can use items, weapons and even grab other players to stop them from getting to the goal first. If you are playing in team mode, sacrificing one of the members to distract your opponents might be a good strategy to consider. Project developed in Unity, a 1 week project where I focused on the programming.
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Heli Hero

2021

Video Games

C#

Unity

A third person 2D game based on an old atari game "H.E.R.O".

Collaboration with Evelyn You, Gavin Guan and Luke Qian

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Heli Hero

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Heli Hero is a Third-person 2D pixel Atari game. In this game, you will act as the rescue robot. Your goal is to clear the path to go down and rescue all the workers trapped in the mine. You will use your joystick to control the robot's movement, place the bomb, and use the attack button to kill the monsters getting in your way! This game is a remake version of the Atari 2600 game H.E.R.O(1984). Project developed in Unity, a 1 week project where I focused on the programming.
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Balloon Vendor

2021

Video Games

C#

Unity

A one button game.

Collaboration with Evelyn You and Aakash Kumar Bhagchandani

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Balloon Vendor

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You are a Balloon Vendor, and you are new to this business. Your task will be blowing all kinds of balloons according to kids’ requests without popping them. Step on the air pump and get the balloons ready for sale, and try to complete as many requests as possible within time limits! Project developed in Unity, a 1 week project where I focused on the programming.
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Error 404

2020

Video Games

C#

Unity

A 2D Videogame of a cursor getting rid of pop-up windows.

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Error 404

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A 2D Videogame where you are the cursor on your computer battling to close a bunch of windows popping and threaten to crash the computer. You have an enemy, another cursor that will maximize all the windows it can. Try to beat him! Project developed in Unity, a 1 month solo project where I focused on the programming.
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Gizmo 4 President

2020

Interactive

AR

C#

Unity

An AR activation of the well know children's book "Gizmo 4 President" by Suzanne Kline.

Collaboration with Lawrence Yip, Luis Guerrero and Diego Gonzalez.

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Gizmo 4 President

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How can one little surfer pup begin something as big as the campaign for canine president? Gizmo is the fun-loving pup who is launching a crucial campaign, joining paws with his best pals to clean up the ocean for their sea buddies. Gizmo 4 President! is a new children's book sending a refreshingly positive message for parents and educators to discuss eco-conservation, while keeping it light and fun! The story dives into topics like recycling, ocean cleanup, kindness and compassion for others and sea life, and making a difference for our planet. The newly released augmented reality version is a fun way to read, interact with the characters, while learning how to BE an ambassador for marine life. Everyone immediately relates to Gizmo as the surfer pup with heart! Kids will enjoy learning all the cool surfer terms and meaning in the glossary. This special edition AR app includes the story, colorful illustrations, dolphin sounds and music from the band, along with many fantastic underwater and 3-D scenes to explore. Join Gizmo from Tide Rider beach to deep below the sea!
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Insight

2019

Biofeedback

Interactive

VR

C#

Unity

A bio-responsive immersive VR installation that connects two users with poetic visuals driven by the user itself through neurofeedback.

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Insight

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Project developed in Unity using an EEG sensor that allows the user to experience the particle environment driven by their own brain activity. I took advantage of the Visual Effects Graph and the Lightweight Render Pipeline to make the project as portable as possible, for the controls I first use the Leap Motion but with the recent release of the hand tracking on oculus quest I'm currently working on implementing that and loose the sensor. For this project I work on everything from conceptualization and art direction to VR multiplayer implementation, OSC protocol, technical art and programming.

KPMG Blue Ocean Gin AR Activation

2019

Interactive

Web AR

JS

A web based AR experience that amplified the theme and message of Blue Ocean Gin, a message of ocean health and sustainability.

Collaboration with Adam Roerick and Luis Gurrero for KPMG Vancouver

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KPMG Blue Ocean Gin AR Activation

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In 2018, KPMG in Greater Vancouver formed the Blue Ocean Commitment, a commitment to raise its voice and take action on ocean health. As part of the commitment, the team wanted to do something unique and iconic, to show the market its support for ocean health and to engage the KPMG team and the business community in dialogue around this commitment. Thus KPMG’s Blue Ocean Gin was born. We decided to create a looping animation that would be placed around the bottle, to create an attractive landing page for better user experience, and made contact with a student from the Sound Design campus in order to record the voice over. We also chose to spend some time researching implementations other than AR.js, though in the end none met all the requirements set forth by the client, specifically the requirement to remain open source. For this project I work as an Art Director and sound designer.
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You Are Home AR Mural

2019

Interactive

AR

Snapchat

An AR activation of a Mural by Cynthia Tran Vo in the heart of the New Westminister with the goal to generate engagement with the community.

Collaboration with Adam Roerick, Lawrence Yip and Steven He for the city of New Westminister

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KPMG Blue Ocean Gin AR Activation

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The city of New Westminister has a very cool public art initiative to engage with the community. As part of that initiative we created, in collaboration with the mural artist Cynthia Tran Vo, an AR Mural called "You Are Home" using Lens Studio and Snapchat as a platform. For this project I work as a Modeler, Animator and Developer.
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Släp Däsch Brewery VR Tour

2019

Interactive

VR

Unreal

A magical virtual tour through a steampunk style Brewery run by Alexander, slappy and their army of brewmpaloompas.

Collaboration with Luis Guerrero, Adam Roerick, Lawrence Yip, Steven He, Patrick Owens, Dano Cherison and Diego Gonzalez

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Släp Däsch Brewery

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Inspired by the "It's a small world" ride this virtual tour takes the user through a pretty peculiar brewery where Alexander tells the story of the foundation and how the operation is now. Project developed in Unreal, a 3 months project where I focused on art, animation and design.

Lightshare VR

2019

Interactive

VR

Game Jam

Unreal

A VR experience that uses abstract elements to convey the idea of sharing.

Collaboration with Lawrence Yip and Luis Guerrero for the Unreal Game Jam 2019

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Lightshare VR

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As part of the Unreal Game Jam 2019 with the theme "Make it count" We decided to build something abstract that represent the concept of sharing because we conceptualize the theme around the concept of knowledge and how the knowledge itself disappear if it is not shared so every piece of knowledge you get is useless if is not shared. For this project I work as a Designer and technical artist.

Get Lost

2019

Interactive

VR

C#

Unity

A VR experience to learn how to navigate using a compass.

Collaboration with Luis Guerrero, Lawrence Yip and Patrick Owens

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Get Lost

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A VR training exercise to learn how to correctly use a compass and a map together in order to get from one point to another. Using VR and taking advange of embodiment We tried to develop a sense of localization using non-technological elements while in a safe environment that promote a better learning experience. Ideal for hikers and camping enthusiasts. Project developed in Unity, a 3 months project where I focused on art, sound and design.

VR Synth

2018

Interactive

VR

C#

Unity

A clip of an audio creation experience by drawing.

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VR Synth

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Inspired by Picasso, 1949 it's an experience that allows the user to create drawings that are codified into music. Project developed in Unity, a 1 month solo project where I focused on the programming.

Buchaca

2018

Video Games

C#

Unity

A third preson video game of a pool ball.

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Buchaca

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A pool ball with the goal of picking up every ball on the table avoiding obstacles and trying to stay away from the white ball. Project developed in Unity, a 1 month solo project where I focused on the art and programming.

Santo & Blue

2018

Animation

Motion Capture

Maya

A 3D animation project using motion capture.

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Santo & Blue

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The two most iconic mexican wrestlers battling each other. This is part of a short film I've been working on. All this project was recorded on a motion capture studio.

Pitazo

2018

Video Games

C#

Unity

A 2D videogame taking place in the wild Mexico City.

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Pitazo

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Located in a typical environment of Mexico City, a thief has to run away from the police avoiding all kinds of obstacles. Project developed in Unity, a 4 months solo project.

Presto

2017

Compositing

Nuke

3D

The story of a violinist having a bad time trying to play her favourite song until she finds inspiration and the magic begins.
A VFX demo reel

Organs studies

2016

Exploration

Illustration

3D

A series of illustrations and animations that explores the human organ from a different perspective.

Subsonar

2016

Arduino

Computers

Fabrication

An interactive game that allows the kids to develop a programming logic through the dynamic of trajectory design. Subsonar is a two person game where one is wearing a helmet while the other one is marking the trajectory.

Collaboration with Santiago De Alba

Multiplatform Talk

2016

Video Mapping

JS

3D

2D

A video mapping installation.

Collaboration with Santiago De Alba

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Multiplatform Talk

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A video-mapping installation that projects the story of a talk between two entities using abstract elements. Taking advantage of the architecture having two walls facing each other we developed two characters that represent human nature and machine. Project developed using Resolume, After Effects and Cinema 4D. A 4 months project where I focused on the animation, storytelling and videomapping.

Lab

A big part of my process is the exploration so here is a compilation of some prototypes, sketches, illustrations and photographs.

Say Hello

If you are interested in a new project, collaboration, or a reason to get a beer don't hesitate to shoot me an email.

cnazarioga@gmail.com